![]() ![]() Little things like this along with the variety in the missions made the game way more addictive. One really neat thing was in some of the cargo missions, you get to take control of the crane as you put the cargo on the ship. You also have other missions where you need to tow things or even perform a rescue, it is pretty cool stuff. You have missions like you would expect where you need to ferry people and stuff from point a to b. This is what really kept me interested in this aspect of the game. ![]() ![]() I was surprised not just by how many missions there were in the game, but also by how varied they were. I liked the different engine sounds, but it was the sounds of the sea and the more ambient aspects of the sound design that I liked best. It is more the water effects that show their age than anything else and a game that is 99 percent on the water really needs to have more realistic looking water. There is a large selection of sea craft in this game ranging from a water taxi to the freaking Titanic and each one looks great. With that being said the visuals are certainly showing their age. Before I tried this, I had less than zero interest in ships and as a matter of fact, I have never actually been on one in my life Yet, as I played the game it really did manage to grab hold of me and demand my attention for way longer than I thought it would have.
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